By JetFable, on November 30th, 2010

Last Window: The Secret of Cape West, the sequel to the beloved Hotel Dusk: Room 205 is Japanese adventure game developer Cinq’s swan song to the world as the studio filed bankruptcy shortly after completing the game. Though it was uncertain whether we would have seen a release outside Japan, fans can now rejoice over the European release. Last Window is not only Cinq’s best title to date, this is hands down the best adventure game on the Nintendo DS. … More…
By Zilla, on November 21st, 2010

Gray Matter, Jane Jensen’s newest Point-And-Click adventure brings back the memories of the golden age of adventure games. The way Gray Matter plays, it is almost identical to Gabriel Knight 1 and 2 with some new but subtle enhancement, so fans of the GK series would welcome it with the warm feeling of nostalgia; as for the new players to the genre, the interface is simple enough just like the Telltale games — you click … More…
By SamanthaMylee, on November 17th, 2010

Battlefield Bad Company 2 is, by far, one of my favorite games. The single player campaign was designed with accuracy and acceptable textures. The soundtrack ( composed by Mikael Karisson) was exquisite and added a cinematic edge to the game. It reminded me of Steven Spielberg’s movies. Graphics in BFBC2 were not disappointing in any aspect; It showed great jungles and pristine Russian winters as well as sharp characteristics and realistic world qualities. The characters, i believe, make the game; … More…
By JetFable, on November 7th, 2010

I can’t really talk about Fable 3 without talking about Fable 2, and I can’t talk about Fable 2 without talking about Fable 1. When Fable 1 came out, it was an enjoyable little game that didn’t take itself too seriously, with a sense of quirky British humor (its more the accent than the actual humor), and it managed to be fun while carrying a loose sense of morality and the consequences of choices spiraling down to, well, something else. … More…
By Zilla, on November 3rd, 2010

There really is nothing good we want to say about Metroid Other M — suffice to say that this was probably the game we would have imagined to be playing (minus the fan-service and the overly long monologues and cut-scenes) when Nintendo announced the first Metroid Prime for the Gamecube, before we knew and become unjustly disappointed that it was going to be a FPS, we couldn’t help but asked, how would that ever work … More…