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	<title>Asian Girl Gamer &#187; iPhone Development</title>
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	<link>http://asiangirlgamer.com</link>
	<description>Thoughtful Opinions about Games, Culture, and People</description>
	<lastBuildDate>Wed, 28 Jul 2010 00:26:25 +0000</lastBuildDate>
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		<title>iPhone App Dev Diary &#8211; Tiki Smasher</title>
		<link>http://asiangirlgamer.com/1150/iphone-app-dev-diary-tiki-smasher/</link>
		<comments>http://asiangirlgamer.com/1150/iphone-app-dev-diary-tiki-smasher/#comments</comments>
		<pubDate>Sun, 04 Apr 2010 23:30:33 +0000</pubDate>
		<dc:creator>JetFable</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[iPhone Games]]></category>

		<guid isPermaLink="false">http://asiangirlgamer.com/?p=1150</guid>
		<description><![CDATA[<a href=http://asiangirlgamer.com/1150/iphone-app-dev-diary-tiki-smasher/><img src=http://asiangirlgamer.com/wp-content/uploads/2010/04/TikiScreen031.png class=imgtfe hspace=5 align=left width=100  border=0></a><p>Since everyone in the AGG office has been also hard-working at the next best-selling iPhone App, it is natural that we should be allowed to pimp the game we are working on, right here. First, what is the game about?</p>
<p>
Tiki Smasher is an arcade pinball castle defense game for the iPhone / iPod Touch. It is planned to be out in the very near future, currently submitted to Apple for approval,  it would be initially on sale for 99 cents.</p>
<p></p>
<p>Check ... <a href="http://asiangirlgamer.com/1150/iphone-app-dev-diary-tiki-smasher/">More...</a>]]></description>
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		<item>
		<title>Good Tips are Hard Not to Share</title>
		<link>http://asiangirlgamer.com/87/good-tips-are-hard-not-to-share/</link>
		<comments>http://asiangirlgamer.com/87/good-tips-are-hard-not-to-share/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 03:50:43 +0000</pubDate>
		<dc:creator>Zilla</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPhone Development]]></category>

		<guid isPermaLink="false">http://asiangirlgamer.com/?p=87</guid>
		<description><![CDATA[<a href=http://asiangirlgamer.com/87/good-tips-are-hard-not-to-share/><img src=http://asiangirlgamer.com/wp-content/uploads/2009/09/CropperCapture13-150x150.jpg class=imgtfe hspace=5 align=left width=100  border=0></a>f JetFable hasn’t dissuaded you from entering the App market, here are some genuinely good tips from Imagini Studios (Maker of Harbor Master) posted in TouchArcade. It makes a good read but to sum it up for you lazy bums:

1) Fast Prototyping

2) Icons (Just look at the LOVE that went into the Icon design)]]></description>
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		<item>
		<title>So, You Want to be an iPhone Developer?</title>
		<link>http://asiangirlgamer.com/68/your-first-entry-to-the-app-store/</link>
		<comments>http://asiangirlgamer.com/68/your-first-entry-to-the-app-store/#comments</comments>
		<pubDate>Thu, 17 Sep 2009 07:49:46 +0000</pubDate>
		<dc:creator>JetFable</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPhone Development]]></category>

		<guid isPermaLink="false">http://asiangirlgamer.com/?p=68</guid>
		<description><![CDATA[<a href=http://asiangirlgamer.com/68/your-first-entry-to-the-app-store/><img src=http://asiangirlgamer.com/wp-content/uploads/2009/09/CropperCapture31-150x150.jpg class=imgtfe hspace=5 align=left width=100  border=0></a><p>Your first foray into the app store, blunder is probably the more appropriate word.  In this series of articles, I am going to  discourage you from trying&#8230; kidding. I am actually going to share my experiences and insight from my own development of Summation and upcoming projects, and try my best to help.</p>
<p>1) If you are doing this to get rich, give up now. The app store is already flooded with shovelware, and occasionally even good titles just don&#8217;t catch ... <a href="http://asiangirlgamer.com/68/your-first-entry-to-the-app-store/">More...</a>]]></description>
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