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By Zilla, on March 1st, 2010
 So officially there isn’t a Fatal Frame 4, but the dedicated fans team Riivolution made it happen. A commendable effort really, almost inline with the remakes of classics like Ultima V and Quest For Glory 2, thanks to the Wii’s extremely friendly hackability and import capabilities — we are not responsible for what you do with your Wii, sure you can play this easily on Homebrew with a prepatched disk image, but being law abiding citizens, as long as you … More…
By Zilla, on February 4th, 2010
 Runaway: A Twist of Fate, the 3rd installment of the Runaway series by Spanish studio Pendulo, turns out to be quite a pleasant surprise. While it tells of a light-hearted story without much depth, it does bring good old traditional point-and-click adventuring back to the PC with some evolved next-generation gameplay mechanics. While we totally missed the first Runaway, we had a terrible experience with the 2nd installment, Dream of a Turtle. Perhaps playing the game on the DS was … More…
By Zilla, on November 1st, 2009
 A few weeks ago we received the Blackwell series to add to the pile of games we plan to review after the launch of AGG and it quickly rose to the top as one of our favorites among the AGS scene. The Blackwell series is developed by Dave Gilbert and published by Wadjet Eye Games, as one of the first few commercially sold AGS games. Dave Gilbert became a celebrity in the indie adventure scene after his controversial and award-winning … More…
By JetFable, on October 30th, 2009
 If I had to pick an AGS favorite it would be A Tale of Two Kingdoms, which wins my award hands down, because it reminds me of Sierra’s masterpiece Conquest of the Long Bow: The Legend of Robinhood, which haunted my days and nights as a teenager. Not that Two Kingdoms would come close to being anything as good as Conquest of the Long Bow, in fact there will never be any medieval adventure game that would meet the standards. … More…
By JetFable, on September 28th, 2009
 So you want to be a hero? I can’t believe it’s been almost 20 years since I started the first game in the series. Designed by Corey and Lori Ann Cole and published under Sierra, Quest For Glory (originally known as Hero’s Quest) series spanned 5 chapters. When I got the first game in its EGA version, I instantly fell in love with it, its game design ingenious, a perfect conglomeration of classic adventure and role-playing gameplay. It was the first … More…
By Zilla, on September 23rd, 2009
 I intend to cover a few of AGS games here at AGG, for those who are not familiar with the term, AGS stands for Adventure Game Studio (as for AGG… ahem), and it is a tool for developers to develop point-and-click adventure games, which is my favorite genre, if you haven’t guessed already. AGS is a free development platform that has a easy-to-use editor and a run-time engine to play them, I haven’t used this but this could be useful … More…
By Zilla, on September 17th, 2009
 Back in 1991 there was a gem of an adventure game called the Day of the Tentacle. Was I only 2 back then? No, maybe I was just a tad bit older than that. Those were the days, when I worshiped something called the Sound Blaster card and it cost almost 300 bucks and games came in Floppies and I used my modem to dial onto the BBS just to play Text-based RPGs with my friends and a 256 color … More…
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